![]() ![]() ![]() Switches: Digital D-Pad, 4 input buttons, 1 reset button.Display: 48 dot width × 32 dot height, LCD.Additionally, a VMU without battery power will beep when the Dreamcast is powered on (if the VMU is inserted into a connected Dreamcast controller). Without battery power, the VMU still functions as a memory card and auxiliary display, but cannot play downloaded mini-games. The VMU runs on two CR-2032 lithium batteries which are inserted into the rear of the VMU under a screw-secured lid. VMUs may also connect to each other directly to facilitate file transfer or multiplayer gaming. When operated independently of the Dreamcast console, the VMU acts as a file manager, clock/calendar (with selectable clock animations), and handheld game console. This image is displayed while the Dreamcast console is in the operating system menu. Upon initial use, the player is prompted to set the date and time, and then select from a group of bitmap images to serve as the default background for the VMU (various Dreamcast titles may offer players additional background images for the unit). Japan even saw the release of branded VMUs, such as those by Sonic Team, Capcom and Hello Kitty.įor use as a memory card and second screen, the VMU is plugged directly into one of two slots on a Dreamcast controller (up to two VMUs may be plugged in each controller, and eight VMUs per Dreamcast console). While the standard VMU is white, colors were expanded to include many variations. Console-like features of the VMU include a screen, speaker, proper directional pad, four action buttons, the ability to connect and interact with other VMUs, and the ability to download additional games. While its most basic function is as a removable storage device, the VMU may also serve as an auxiliary display during normal gameplay and, through the use of additional software (distributed as extras on Dreamcast GD-ROMs), acts as a handheld game console. Prior to the launch of the Dreamcast, a special Godzilla edition VMU, preloaded with a virtual pet game, was released on July 30, 1998, in Japan. The device features a monochrome liquid crystal display (LCD), multiplayer gaming capability (via connectors at the top), second screen functionality, a real-time clock, file manager, built-in flash memory, and sound capability. The Visual Memory Unit ( VMU), also referred to as the Visual Memory System ( ビジュアルメモリ, Bijuaru Memori ) ( VMS) in Japan and Europe, is the primary memory card produced by Sega for the Dreamcast home video game console. Dreamcast GD-ROM (used for content transfer)
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